Rush defense leaked all night
Gave up 39 rush shots worth 2.53 xG (1 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
One page on where Maple Leafsactually stand: what the model likes, what it is worried about, and which of those worries are real problems rather than bad luck that should even out. Everything below is computed from this club's games — no votes, no panel.
Last time out (Tue, Nov 3): UTA 3 - 2 TOR — a loss to the Mammoth.
The model's top flag from that game: rush defense leaked all night — Gave up 39 rush shots worth 2.53 xG (1 goals) — transition gaps were there every period.
No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses
UTA Created 4.65 xG against a ~2.70 league-average game; 4 high-danger shots (1.76 xG) and 39 rush shots (2.53 xG).
TOR Created 2.25 xG against a ~2.70 league-average game; 2 high-danger shots (0.46 xG) and 22 rush shots (1.72 xG).
UTA Allowed 2.25 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.46 xG) and 22 rush shots (1.72 xG).
TOR Allowed 4.65 xG against a ~2.70 league-average game; conceded 4 high-danger shots (1.76 xG) and 39 rush shots (2.53 xG).
UTA Rush shots 39–22, rush xG 2.53–1.72 (rush-based; public data has no zone entries).
TOR Rush shots 22–39, rush xG 1.72–2.53 (rush-based; public data has no zone entries).
UTA 2-for-3 on the power play (67%; league ≈21%) with 1.23 PP xG.
TOR 0-for-2 on the power play (0%; league ≈21%) with 0.37 PP xG.
UTA +0.25 goals saved above expected on 29 shots against.
TOR +1.65 goals saved above expected on 36 shots against.
UTA Took 2 penalties for 4 PIM vs 3 for 6 on the other side.
TOR Took 3 penalties for 6 PIM vs 2 for 4 on the other side.
Grades bounces, not skill — C is neutral
UTA Finishing -1.65 goals vs xG plus +0.25 GSAx of save luck = -1.40 total. This grades luck, not skill — C is neutral, A is very lucky.
TOR Finishing -0.25 goals vs xG plus +1.65 GSAx of save luck = +1.40 total. This grades luck, not skill — C is neutral, A is very lucky.
Gave up 39 rush shots worth 2.53 xG (1 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
2 goals on 22 rush shots worth 1.72 xG.
S. Bobrovsky stopped 33 of 36 (0.917), +1.65 goals above expected.
Gave up 39 rush shots worth 2.53 xG (1 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
2 goals on 22 rush shots worth 1.72 xG.
S. Bobrovsky stopped 33 of 36 (0.917), +1.65 goals above expected.
TOR latest graded game vs the average of its prior graded games
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 30th-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
17 games with more rest than the opponent · 16 with fewer · 48 even.
6 games in 11 days with 4,309 travel miles
Mar 3 – Mar 13
6 games in 13 days with 5,327 travel miles
Dec 26 – Jan 7
6 games in 12 days with 4,596 travel miles
Oct 6 – Oct 17
Tighten neutral-zone structure and keep D gaps closed on entries.