Cold finishing night
Scored 2 on 4.02 xG — -2.02 vs expected. The looks were there; the finish will come back.
One page on where Flyersactually stand: what the model likes, what it is worried about, and which of those worries are real problems rather than bad luck that should even out. Everything below is computed from this club's games — no votes, no panel.
Last time out (Tue, Nov 3): MIN 4 - 2 PHI — a loss to the Wild.
The model's top flag from that game: cold finishing night — Scored 2 on 4.02 xG — -2.02 vs expected. The looks were there; the finish will come back.
No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses
MIN Created 3.56 xG against a ~2.70 league-average game.
PHI Created 4.02 xG against a ~2.70 league-average game.
MIN Allowed 4.02 xG against a ~2.70 league-average game.
PHI Allowed 3.56 xG against a ~2.70 league-average game.
MIN 0-for-3 on the power play (0%; league ≈21%) with 0.47 PP xG.
PHI 1-for-3 on the power play (33%; league ≈21%) with 0.65 PP xG.
MIN +2.02 goals saved above expected on 25 shots against.
PHI +0.56 goals saved above expected on 21 shots against.
MIN Took 3 penalties for 6 PIM vs 4 for 16 on the other side.
PHI Took 4 penalties for 16 PIM vs 3 for 6 on the other side.
Grades bounces, not skill — C is neutral
MIN Finishing +0.44 goals vs xG plus +2.02 GSAx of save luck = +2.46 total. This grades luck, not skill — C is neutral, A is very lucky.
PHI Finishing -2.02 goals vs xG plus +0.56 GSAx of save luck = -1.46 total. This grades luck, not skill — C is neutral, A is very lucky.
Scored 2 on 4.02 xG — -2.02 vs expected. The looks were there; the finish will come back.
Took 4 penalties for 16 minutes (opponent: 3 for 6).
Cut the stick infractions — the penalty differential is a controllable.
1-for-3 on the power play (33%) on 0.65 PP xG.
1A in 26:50 — the game's third star.
Took 4 penalties for 16 minutes (opponent: 3 for 6).
Cut the stick infractions — the penalty differential is a controllable.
1-for-3 on the power play (33%) on 0.65 PP xG.
1A in 26:50 — the game's third star.
PHI latest graded game vs the average of its prior graded games
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 25th-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
22 games with more rest than the opponent · 19 with fewer · 41 even.
6 games in 11 days with 5,066 travel miles
Nov 5 – Nov 15
6 games in 10 days with 3,774 travel miles
Jan 3 – Jan 12
6 games in 12 days with 4,473 travel miles
Mar 5 – Mar 16
Cut the stick infractions — the penalty differential is a controllable.