Rush defense leaked all night
Gave up 22 rush shots worth 2.57 xG (3 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
One page on where Ducksactually stand: what the model likes, what it is worried about, and which of those worries are real problems rather than bad luck that should even out. Everything below is computed from this club's games — no votes, no panel.
Last time out (Tue, Nov 3): ANA 5 - 4 VAN — a win over the Canucks.
The model's top flag from that game: rush defense leaked all night — Gave up 22 rush shots worth 2.57 xG (3 goals) — transition gaps were there every period.
No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses
ANA Created 2.94 xG against a ~2.70 league-average game; 5 high-danger shots (1.07 xG) and 25 rush shots (2.19 xG).
VAN Created 3.10 xG against a ~2.70 league-average game; 5 high-danger shots (1.19 xG) and 22 rush shots (2.57 xG).
ANA Allowed 3.10 xG against a ~2.70 league-average game; conceded 5 high-danger shots (1.19 xG) and 22 rush shots (2.57 xG).
VAN Allowed 2.94 xG against a ~2.70 league-average game; conceded 5 high-danger shots (1.07 xG) and 25 rush shots (2.19 xG).
ANA Rush shots 25–22, rush xG 2.19–2.57 (rush-based; public data has no zone entries).
VAN Rush shots 22–25, rush xG 2.57–2.19 (rush-based; public data has no zone entries).
ANA 3-for-3 on the power play (100%; league ≈21%) with 0.52 PP xG.
VAN 2-for-4 on the power play (50%; league ≈21%) with 0.61 PP xG.
ANA -0.90 goals saved above expected on 23 shots against.
VAN -2.06 goals saved above expected on 22 shots against.
ANA Took 10 penalties for 43 PIM vs 9 for 41 on the other side.
VAN Took 9 penalties for 41 PIM vs 10 for 43 on the other side.
Grades bounces, not skill — C is neutral
ANA Finishing +2.06 goals vs xG plus -0.90 GSAx of save luck = +1.16 total. This grades luck, not skill — C is neutral, A is very lucky.
VAN Finishing +0.90 goals vs xG plus -2.06 GSAx of save luck = -1.16 total. This grades luck, not skill — C is neutral, A is very lucky.
Gave up 22 rush shots worth 2.57 xG (3 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
4 goals on 25 rush shots worth 2.19 xG.
3-for-3 on the power play (100%) on 0.52 PP xG.
Scored 5 on 2.94 xG — +2.06 above expected. Shooting luck like that regresses.
4A in 21:17 — the game's first star.
Gave up 22 rush shots worth 2.57 xG (3 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
L. Brossoit stopped only 60% of 5 high-danger shots (2 goals against from the inner slot).
Took 10 penalties for 43 minutes (opponent: 9 for 41).
Cut the stick infractions — the penalty differential is a controllable.
4 goals on 25 rush shots worth 2.19 xG.
3-for-3 on the power play (100%) on 0.52 PP xG.
4A in 21:17 — the game's first star.
ANA latest graded game vs the average of its prior graded games
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 7th-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
25 games with more rest than the opponent · 22 with fewer · 36 even.
6 games in 11 days with 6,212 travel miles
Dec 12 – Dec 22
6 games in 10 days with 4,094 travel miles
Feb 11 – Feb 20
6 games in 10 days with 3,438 travel miles
Nov 14 – Nov 23
Tighten neutral-zone structure and keep D gaps closed on entries.
Cut the stick infractions — the penalty differential is a controllable.