Dangerous off the rush
3 goals on 28 rush shots worth 2.52 xG.
Last time out (Wed, Apr 15): DAL 4 - 3 BUF (SO) — a shootout loss to the Stars.
The model's top flag from that game: dangerous off the rush — 3 goals on 28 rush shots worth 2.52 xG.
Sabres: a outshot/run-and-gun team (0.0% 5v5 xG) with league-average goaltending, flagged for regression (2 signals).
No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses
DAL Created 2.69 xG against a ~2.70 league-average game; 6 high-danger shots (1.48 xG) and 20 rush shots (1.26 xG).
BUF Created 3.75 xG against a ~2.70 league-average game; 6 high-danger shots (1.79 xG) and 28 rush shots (2.52 xG).
DAL Allowed 3.75 xG against a ~2.70 league-average game; conceded 6 high-danger shots (1.79 xG) and 28 rush shots (2.52 xG).
BUF Allowed 2.69 xG against a ~2.70 league-average game; conceded 6 high-danger shots (1.48 xG) and 20 rush shots (1.26 xG).
DAL Rush shots 20–28, rush xG 1.26–2.52 (rush-based; public data has no zone entries).
BUF Rush shots 28–20, rush xG 2.52–1.26 (rush-based; public data has no zone entries).
DAL 1-for-3 on the power play (33%; league ≈21%) with 0.07 PP xG.
BUF 0-for-3 on the power play (0%; league ≈21%) with 0.97 PP xG.
DAL +0.75 goals saved above expected on 24 shots against.
BUF -0.31 goals saved above expected on 28 shots against.
DAL Took 3 penalties for 6 PIM vs 3 for 6 on the other side.
BUF Took 3 penalties for 6 PIM vs 3 for 6 on the other side.
Grades bounces, not skill — C is neutral
DAL Finishing +0.31 goals vs xG plus +0.75 GSAx of save luck = +1.06 total. This grades luck, not skill — C is neutral, A is very lucky.
BUF Finishing -0.75 goals vs xG plus -0.31 GSAx of save luck = -1.06 total. This grades luck, not skill — C is neutral, A is very lucky.
3 goals on 28 rush shots worth 2.52 xG.
Gave up 20 rush shots worth 1.26 xG (2 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
C. Ellis stopped all 6 high-danger shots he faced (100% HD save rate).
The Sabres controlled 58% of expected goals (3.75 to 2.69) and still lost — the process was there, the finish wasn't.
Change nothing structurally — this loss was variance, not process.
2 goals on 6 high-danger shots (33% conversion on 1.79 xG).
Gave up 20 rush shots worth 1.26 xG (2 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
The Sabres controlled 58% of expected goals (3.75 to 2.69) and still lost — the process was there, the finish wasn't.
Change nothing structurally — this loss was variance, not process.
Allowed 7 rebound chances worth 1.25 xG (1 converted).
Box out earlier and get the goalie help clearing second chances.
3 goals on 28 rush shots worth 2.52 xG.
C. Ellis stopped all 6 high-danger shots he faced (100% HD save rate).
2 goals on 6 high-danger shots (33% conversion on 1.79 xG).
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 10th-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
20 games with more rest than the opponent · 26 with fewer · 37 even.
6 games in 11 days with 3,575 travel miles
Nov 11 – Nov 21
6 games in 11 days with 3,225 travel miles
Jan 20 – Jan 30
6 games in 14 days with 4,972 travel miles
Oct 24 – Nov 6
Tighten neutral-zone structure and keep D gaps closed on entries.
Change nothing structurally — this loss was variance, not process.
Box out earlier and get the goalie help clearing second chances.