Rush defense leaked all night
Gave up 28 rush shots worth 2.44 xG (3 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
One page on where Blackhawksactually stand: what the model likes, what it is worried about, and which of those worries are real problems rather than bad luck that should even out. Everything below is computed from this club's games — no votes, no panel.
Last time out (Mon, Nov 2): COL 5 - 2 CHI — a loss to the Avalanche.
The model's top flag from that game: rush defense leaked all night — Gave up 28 rush shots worth 2.44 xG (3 goals) — transition gaps were there every period.
COL Created 3.51 xG against a ~2.70 league-average game; 2 high-danger shots (0.50 xG) and 28 rush shots (2.44 xG).
CHI Created 2.58 xG against a ~2.70 league-average game; 2 high-danger shots (0.41 xG) and 24 rush shots (1.69 xG).
COL Allowed 2.58 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.41 xG) and 24 rush shots (1.69 xG).
CHI Allowed 3.51 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.50 xG) and 28 rush shots (2.44 xG).
COL Rush shots 28–24, rush xG 2.44–1.69 (rush-based; public data has no zone entries).
CHI Rush shots 24–28, rush xG 1.69–2.44 (rush-based; public data has no zone entries).
COL 1-for-5 on the power play (20%; league ≈21%) with 1.00 PP xG.
CHI 0-for-4 on the power play (0%; league ≈21%) with 1.19 PP xG.
COL +0.58 goals saved above expected on 23 shots against.
CHI -0.49 goals saved above expected on 28 shots against.
COL Took 5 penalties for 10 PIM vs 6 for 12 on the other side.
CHI Took 6 penalties for 12 PIM vs 5 for 10 on the other side.
Grades bounces, not skill — C is neutral
COL Finishing +1.49 goals vs xG plus +0.58 GSAx of save luck = +2.07 total. This grades luck, not skill — C is neutral, A is very lucky.
CHI Finishing -0.58 goals vs xG plus -0.49 GSAx of save luck = -1.07 total. This grades luck, not skill — C is neutral, A is very lucky.
Gave up 28 rush shots worth 2.44 xG (3 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
1 goals on 24 rush shots worth 1.69 xG.
0-for-4 with the man advantage on 1.19 PP xG.
Rework PP entries and get a body to the net-front.
Single-game PDO of 0.952 — the bounces went against them tonight.
Took 6 penalties for 12 minutes (opponent: 5 for 10).
Cut the stick infractions — the penalty differential is a controllable.
Gave up 28 rush shots worth 2.44 xG (3 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
0-for-4 with the man advantage on 1.19 PP xG.
Rework PP entries and get a body to the net-front.
Took 6 penalties for 12 minutes (opponent: 5 for 10).
Cut the stick infractions — the penalty differential is a controllable.
1 goals on 24 rush shots worth 1.69 xG.
CHI latest graded game vs the average of its prior graded games
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 18th-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
22 games with more rest than the opponent · 18 with fewer · 42 even.
6 games in 9 days with 3,797 travel miles
Feb 28 – Mar 8
6 games in 10 days with 3,783 travel miles
Nov 25 – Dec 4
6 games in 10 days with 3,391 travel miles
Oct 29 – Nov 7
Tighten neutral-zone structure and keep D gaps closed on entries.
Rework PP entries and get a body to the net-front.
Cut the stick infractions — the penalty differential is a controllable.