Paraded to the penalty box
Took 7 penalties for 33 minutes (opponent: 5 for 10).
Cut the stick infractions — the penalty differential is a controllable.
One page on where Islandersactually stand: what the model likes, what it is worried about, and which of those worries are real problems rather than bad luck that should even out. Everything below is computed from this club's games — no votes, no panel.
Last time out (Sat, Oct 31): EDM 4 - 0 NYI — a loss to the Oilers.
The model's top flag from that game: paraded to the penalty box — Took 7 penalties for 33 minutes (opponent: 5 for 10).
No scheduled fixture on file — counts from published recaps; OT/SO losses count as losses
EDM Created 2.72 xG against a ~2.70 league-average game; 5 high-danger shots (1.09 xG) and 16 rush shots (1.57 xG).
NYI Created 2.35 xG against a ~2.70 league-average game; 0 high-danger shots (0.00 xG) and 19 rush shots (1.62 xG).
EDM Allowed 2.35 xG against a ~2.70 league-average game; conceded 0 high-danger shots (0.00 xG) and 19 rush shots (1.62 xG).
NYI Allowed 2.72 xG against a ~2.70 league-average game; conceded 5 high-danger shots (1.09 xG) and 16 rush shots (1.57 xG).
EDM Rush shots 16–19, rush xG 1.57–1.62 (rush-based; public data has no zone entries).
NYI Rush shots 19–16, rush xG 1.62–1.57 (rush-based; public data has no zone entries).
EDM 1-for-5 on the power play (20%; league ≈21%) with 1.23 PP xG.
NYI 0-for-5 on the power play (0%; league ≈21%) with 0.51 PP xG.
EDM +2.35 goals saved above expected on 18 shots against.
NYI -0.28 goals saved above expected on 23 shots against.
EDM Took 5 penalties for 10 PIM vs 7 for 33 on the other side.
NYI Took 7 penalties for 33 PIM vs 5 for 10 on the other side.
Grades bounces, not skill — C is neutral
EDM Finishing +1.28 goals vs xG plus +2.35 GSAx of save luck = +3.63 total. This grades luck, not skill — C is neutral, A is very lucky.
NYI Finishing -2.35 goals vs xG plus -0.28 GSAx of save luck = -2.63 total. This grades luck, not skill — C is neutral, A is very lucky.
Took 7 penalties for 33 minutes (opponent: 5 for 10).
Cut the stick infractions — the penalty differential is a controllable.
Scored 0 on 2.35 xG — -2.35 vs expected. The looks were there; the finish will come back.
Single-game PDO of 0.918 — the bounces went against them tonight.
Gave up 16 rush shots worth 1.57 xG (1 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
I. Sorokin stopped only 60% of 5 high-danger shots (2 goals against from the inner slot).
Took 7 penalties for 33 minutes (opponent: 5 for 10).
Cut the stick infractions — the penalty differential is a controllable.
Gave up 16 rush shots worth 1.57 xG (1 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
I. Sorokin stopped only 60% of 5 high-danger shots (2 goals against from the inner slot).
0-for-5 with the man advantage on 0.51 PP xG.
Rework PP entries and get a body to the net-front.
0 goals on 19 rush shots worth 1.62 xG.
NYI latest graded game vs the average of its prior graded games
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 23rd-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
21 games with more rest than the opponent · 22 with fewer · 40 even.
6 games in 11 days with 5,479 travel miles
Dec 10 – Dec 20
6 games in 13 days with 6,640 travel miles
Nov 7 – Nov 19
6 games in 10 days with 2,599 travel miles
Feb 20 – Mar 1
Cut the stick infractions — the penalty differential is a controllable.
Tighten neutral-zone structure and keep D gaps closed on entries.
Rework PP entries and get a body to the net-front.