Rush defense leaked all night
Gave up 33 rush shots worth 2.77 xG (5 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
One page on where Senatorsactually stand: what the model likes, what it is worried about, and which of those worries are real problems rather than bad luck that should even out. Everything below is computed from this club's games — no votes, no panel.
Last time out (Sun, Nov 1): OTT 3 - 6 ANA — a loss to the Ducks.
The model's top flag from that game: rush defense leaked all night — Gave up 33 rush shots worth 2.77 xG (5 goals) — transition gaps were there every period.
OTT Created 3.39 xG against a ~2.70 league-average game; 7 high-danger shots (1.88 xG) and 21 rush shots (2.76 xG).
ANA Created 3.32 xG against a ~2.70 league-average game; 2 high-danger shots (0.41 xG) and 33 rush shots (2.77 xG).
OTT Allowed 3.32 xG against a ~2.70 league-average game; conceded 2 high-danger shots (0.41 xG) and 33 rush shots (2.77 xG).
ANA Allowed 3.39 xG against a ~2.70 league-average game; conceded 7 high-danger shots (1.88 xG) and 21 rush shots (2.76 xG).
OTT Rush shots 21–33, rush xG 2.76–2.77 (rush-based; public data has no zone entries).
ANA Rush shots 33–21, rush xG 2.77–2.76 (rush-based; public data has no zone entries).
OTT 0-for-4 on the power play (0%; league ≈21%) with 0.61 PP xG.
ANA 4-for-4 on the power play (100%; league ≈21%) with 1.43 PP xG.
OTT -2.68 goals saved above expected on 33 shots against.
ANA +0.39 goals saved above expected on 23 shots against.
OTT Took 6 penalties for 15 PIM vs 6 for 12 on the other side.
ANA Took 6 penalties for 12 PIM vs 6 for 15 on the other side.
Grades bounces, not skill — C is neutral
OTT Finishing -0.39 goals vs xG plus -2.68 GSAx of save luck = -3.07 total. This grades luck, not skill — C is neutral, A is very lucky.
ANA Finishing +2.68 goals vs xG plus +0.39 GSAx of save luck = +3.07 total. This grades luck, not skill — C is neutral, A is very lucky.
Gave up 33 rush shots worth 2.77 xG (5 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
J. Johansson allowed 6 on 33 shots (0.818) — 2.68 goals worse than expected.
Reassess the crease rotation before the next start.
3 goals on 21 rush shots worth 2.76 xG.
0-for-4 with the man advantage on 0.61 PP xG.
Rework PP entries and get a body to the net-front.
Single-game PDO of 0.953 — the bounces went against them tonight.
Gave up 33 rush shots worth 2.77 xG (5 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
J. Johansson allowed 6 on 33 shots (0.818) — 2.68 goals worse than expected.
Reassess the crease rotation before the next start.
0-for-4 with the man advantage on 0.61 PP xG.
Rework PP entries and get a body to the net-front.
Took 6 penalties for 15 minutes (opponent: 6 for 12).
Cut the stick infractions — the penalty differential is a controllable.
3 goals on 21 rush shots worth 2.76 xG.
OTT latest graded game vs the average of its prior graded games
How hard is this team’s season, logistically? This grades the schedule itself — travel, rest, and clustering — separate from how good the team is.
The 3rd-heaviest schedule in the league — 84 games, 1.3 days average rest.
Nights of rest before each game · 0 days = red, 3+ = green
16 games with more rest than the opponent · 22 with fewer · 45 even.
6 games in 12 days with 5,174 travel miles
Oct 24 – Nov 4
6 games in 10 days with 3,385 travel miles
Feb 9 – Feb 18
6 games in 13 days with 4,964 travel miles
Jan 2 – Jan 14
Tighten neutral-zone structure and keep D gaps closed on entries.
Reassess the crease rotation before the next start.
Rework PP entries and get a body to the net-front.
Cut the stick infractions — the penalty differential is a controllable.