Rush defense leaked all night
Gave up 30 rush shots worth 2.42 xG (2 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.

Split squads and prospects, not the club that will take the ice in October. The shots and grades below describe this game only: nothing here counts toward season records, form, rankings or player numbers.
Tampa Bay beat Nashville 2-1, and the final score is the only close thing about how this game actually played out. I. Mikheyev opened the scoring less than two minutes in, Nashville answered before the period was half over, and then Conor Geekie put the Lightning back ahead for good — the goal that decided things, even if nobody knew it yet. From there, Tampa Bay simply had the puck more than Nashville did, and it showed.
Mikheyev got the Lightning on the board early, finishing a feed from J. Carlson and B. Point to make it 0-1. Nashville answered in the first period as well: B. Martin scored off a setup from R. Schaefer and J. Ahcan to tie it 1-1. The answer didn't last. Later in the same period, Geekie snapped one home from the high slot off a pass from S. O'Reilly, and that turned out to be the winner. J. Saros made 20 saves on 22 shots for Nashville; A. Vasilevskiy stopped 12 of 13 at the other end.
Here's what the scoreboard hides: Tampa Bay controlled 70% of the expected goals at 5-on-5, outproducing Nashville 3.28 to 1.39. That is not a narrow edge — it means the Lightning were generating the better, more dangerous looks essentially all game, and a 2-1 final flatters how competitive this actually was. The shot-attempt battle told the same story, 63% Tampa Bay, and high-danger chances were even more lopsided: four for the Lightning, zero for the Predators. Nashville didn't manufacture a single high-quality look from the inner slot all night.
If anything, Tampa Bay should have won by more. The Lightning generated 3.28 expected goals and scored two, underperforming that number by 1.28 goals — a gap that traces straight back to J. Saros, who stopped 1.28 goals above what an average goaltender would have on that workload. That's not a Nashville defense that bent but didn't break; it's a goaltender who kept a blowout off the board.
The report card backs up the eye test. Nashville's offense grades out an F, its defense a D-, and its transition game an F as well — both teams went 0-for-their-power-plays, so special teams don't separate them, but 5-on-5 play does. The real red flag for Nashville is transition: the Predators allowed 30 rush shots worth 2.42 expected goals, and that pressure showed up in every period, not just once. That's the actual concern coming out of this loss — not the power play, not the goaltending, but how easily Tampa Bay got through the neutral zone.
Lightning run the Predators off the ice on the underlying numbers
The Lightning earned this one.
The board read NSH 1, TBL 2. The chances read NSH 1.4, TBL 3.3.
Both sides finished close to what their chances were worth. This one was earned on the ice.
High-danger looks: NSH 0 of 0, TBL 0 of 4.
Lightning run the Predators off the ice on the underlying numbers
A model, not a newsroom. Every number on these frames comes from the NHL's play-by-play and our own models. Nothing was watched, guessed or heard from anyone.
Read the full breakdownscore reads NSH–TBL
TBL went 0-for-4 from high danger on 1.12 expected goals — 1.1 left on the table.
NSH finished -0.4 against expected, TBL -1.3.
Wrist shots carried the volume: NSH went 0-for-12, TBL 0-for-16. TBL scored 2 of theirs off the rush.
Two things happened in this game: who created the better chances, and who put the puck in the net. They are not the same thing, and this page separates them on purpose.
The one to watch is expected goals— the best single read on who deserved to win. When it disagrees with the scoreboard, that disagreement is usually the story. Nothing here is a projection; every figure is computed from this game's play-by-play. Full glossary →
A+ ≥ +2.5 saved above expected · A ≥ +1.5 · B+ ≥ +0.75 · B ≥ +0.25 · C ≥ −0.25 · D ≥ −0.75 · F below −1.5
A+ ≥ +2.5 saved above expected · A ≥ +1.5 · B+ ≥ +0.75 · B ≥ +0.25 · C ≥ −0.25 · D ≥ −0.75 · F below −1.5
NSH Created 1.39 xG against a ~2.70 league-average game; 0 high-danger shots (0.00 xG) and 17 rush shots (1.16 xG).
TBL Created 3.28 xG against a ~2.70 league-average game; 4 high-danger shots (1.12 xG) and 30 rush shots (2.42 xG).
NSH Allowed 3.28 xG against a ~2.70 league-average game; conceded 4 high-danger shots (1.12 xG) and 30 rush shots (2.42 xG).
TBL Allowed 1.39 xG against a ~2.70 league-average game; conceded 0 high-danger shots (0.00 xG) and 17 rush shots (1.16 xG).
NSH Rush shots 17–30, rush xG 1.16–2.42 (rush-based; public data has no zone entries).
TBL Rush shots 30–17, rush xG 2.42–1.16 (rush-based; public data has no zone entries).
NSH 0-for-5 on the power play (0%; league ≈21%) with 0.60 PP xG.
TBL 0-for-4 on the power play (0%; league ≈21%) with 0.49 PP xG.
NSH +1.28 goals saved above expected on 22 shots against.
TBL +0.39 goals saved above expected on 13 shots against.
NSH Took 9 penalties for 34 PIM vs 10 for 36 on the other side.
TBL Took 10 penalties for 36 PIM vs 9 for 34 on the other side.
Grades bounces, not skill — C is neutral
NSH Finishing -0.39 goals vs xG plus +1.28 GSAx of save luck = +0.89 total. This grades luck, not skill — C is neutral, A is very lucky.
TBL Finishing -1.28 goals vs xG plus +0.39 GSAx of save luck = -0.89 total. This grades luck, not skill — C is neutral, A is very lucky.
Gave up 30 rush shots worth 2.42 xG (2 goals) — transition gaps were there every period.
Tighten neutral-zone structure and keep D gaps closed on entries.
2 goals on 30 rush shots worth 2.42 xG.
The Lightning controlled 70% of expected goals (3.28–1.39) and won 2-1 — result matched process.
Took 10 penalties for 36 minutes (opponent: 9 for 34).
Cut the stick infractions — the penalty differential is a controllable.
Scored 2 on 3.28 xG — -1.28 vs expected. The looks were there; the finish will come back.
0-for-5 with the man advantage on 0.60 PP xG.
Rework PP entries and get a body to the net-front.